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 JailBreak (GameType)

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BerichtOnderwerp: JailBreak (GameType)   do 05 dec 2013, 4:16 am

JailBreak

JailBreak Description:

GameType:
A cool new GameType that you can compare with a mix of DeathMatch (DM) & Capture The Flag (CTF).
The place for the Flag has been substituted with a Release Switch [Lock] (if the Map was [V]CTF originally).
Each time you kill an enemy, he will be send to the Jail. When all enemies are captured in Jail, they'll be executed and your Team scores.
But if an enemy is able to touch your Release Switch, all enemies could be released (if they make it out of jail in time).

Jail & Arena:
After the Release Swith is touched, you have a few seconds to get out of Jail and you'll be invulnerable during that time.
In some Maps Prisoners can still kill Players outside of the Jail. The other way around,
in some Maps Players in Jail can be killed by enemies outside of the Jail, but they won't get any kill score points...
When a few Players are in Jail for quite some time, Prisoners can be invited to the Arena.
There you can fight for your freedom to win the round. If both are hiding and nothing happens (you have limited time to fight) then both players will be returned to Prison.
Killing yourself in Jail won't give you a death penalty. When you damage yourself in Jail, you keep that damage if you escape.
When they call you for Arena fight, you get all health back at the start of the fight!
When you win an Arena fight, you get back to Map and lose all Weapons, Items and damage you've taken during the battle.
You will be protected from damage for a few seconds like you just escaped the Jail itself.

If you use the Titan Mutator in this GameType, you will be able to become Titan in next matches, until the goal score of JailBreak has been reached.
To prevent players from releasing their team each few seconds, you can activate the setting (mutator) that will teleport players back to base after touching the Release Switch.
> Let's head on to the Maps released for this GameType!


JailBreak Maps:

JB-Facing Worlds



Description:
* Map:
It is the same version as the original, the only thing added are the Jails and the Release Switches.
* Jail:
They're both at the enemy side and you can escape it using Launchpads, which will be activated when the Release Switch has been touched.
You can still kill Enemy Players from Jail, but also be killed, although that won't be rewarded.
* Arena:
The Arena for each Team is the Tower in the Jail, from which you have to snipe the enemy.
* Execution:
If you're captured, Redeemers will blow the Jail. You can deny them (all is hard though) and you can find cover behind the Tower Razz.
Nevertheless you've lost and will die of course, but it's always fun to survive as long as possible.

JB-Gasoline



Description:
* Map:
Here both teams have a base build in Mountains, with an open space like a Cave in between them. Each team has 2 Scavengers and Players can use HoverBoards outside.
The Scavengers are unable to pass the Shields that block entrances of Buildings.
* Jail:
The Jails are in the Cave at both sides. It's a Building for shelter, closed with a Shield.
...
* Arena:
An open rectangle area with 2 high Platforms on each side. You can shoot to other side, or get down, pick up another Weapon and use Launchpad to enter other Platform.
* Execution:
When all Players are captured, they'll be fried & toasted! Very Happy

JB-Makoy



Description:
* Map:
Here we have many routes at the sides, high and low. Close to the Release Switch is an Elevator to get to the same level.
* Jail:
Each Jail is on the side of the own Team and is a small Room with Windows, so you're able to see Players passing by.
You're not able to interact with the world outside the Prison.
You can smash Prisoners with Titan if next to Window. Won't get you any kill points, but it's just for fun.
* Arena:
... available? ...
* Execution:
Well, if you like Lasers, it will be awesome to be in Jail with all your Friends!
Here you will be burned to death with a red Laser. You can jump over it, but then 2 Lasers will move across the Room.
If you want to cheat, just use Feign Death, so no laser will hit you haha (you die after all, sadly).

JB-Of Mice and Men 2



Description:
* Map:
A Room in a House with areas behind the walls for the mice.
As you play as a Mouse, the Furniture and the Room is big compared to Players.
At each side, there's a LaunchPad that can bring you to the lightbar at the ceiling of the Room.
It also uses Teleporters to bring you to different shelves as Snipe locations.
* Jail:
On both sides there is a Closet with a Cage. You can get a RocketLauncher there and it has Glass at the front, so you can look in the Room.
There's no way to interact with the world outside the Prison.
* Arena:
The Arena is a Small Glass Cage with a BioRifle. On the Television Screen in the Room you can follow what happens in the Arena!
* Execution:
When all Players are in the Closet Cage, the back wall will push the Prisoners against the Glass and crush them!

JB-Pagoda



Description:
* Map:
A small Town look-a-like area with some Bridges and Elevators. A few ways at sides; high, low and in middle to cross the Map.
The Release Switch is located at the side of each team, in the middle on the upper Floor.
* Jail:
Both sides have their own Jail for the Teams. It has big Bars and is open for the rest, so you can look all around and follow what happens.
You can shoot Players in both Jails from the middle of the Area.
This is only one side of the Jail, the other open spaces are blocked for Weapon shots with a Shield.
From within the Jail, you can do the same to the outside.
* Arena:
A rectangle area with a block in the middle where the combatants can walk around.
The Arena has optional Link Gun and Shock Rifle as Weapons to pick up.
* Execution:
If you look to the Floor you can already guess it. When all Players are in Jail, prepare for some sharp Sticks to pop up!

JB-Precinct



Description:
* Map:
A very small area, which takes place in a Ruined Building with some shelters around it. There is an open field in the center and passages at the side to get to the building.
* Jail:
Both sides have a small Room with Stone Walls at the end. Whenever you are released, the middle Stone Wall will go up and you can enter the area again at the location of the Release Switch.
* Arena:
...
* Execution:
Actually there are 2 ways of execution, 1 for each team.
1) The Prison will be filled with Gas: the heads of all Players get big till they're blowed up and the bodies dissolve.
2) A Laser will heat up and cause an Explosion which kills all Players in Prison.

JB-Rebirth



Description:
* Map:
This is a nice colorful Area, Glass and Plants around. It has many Shields & Health Items in it, some Elevators and the famous optional routes to cross the area to the enemy side.
The Release Switches are at both ends (upper floor) and can be reached using the 2 sideways that go up, the Elevator which gets you just in front of it, or the longer way up from the middle (See Screenshot).
* Jail:
The Jails are worked away within the Map. They contain some Screens, which will activate a Spectating Mode of the Camera you're watching.
- Screen1: See your own Release Switch.
- Screen2: See the Area and routes to the Release Switch and the Switch itself.
- Screen3: See the Arena Area.
- Screen4: See the enemy Prison (inside).
Just note that while watching, it will be harder to escape the Jail when you can leave it.
The Spectating Mode stops when you walk away from the Screen you watch and any other Screens, which can cost time after you hear the Escape Message.
* Arena:
Weapons Available: RocketLauncher, Shock Rifle, Bio Rifle & Flak Cannon.
There's also an Armor Vest to pick up.
It has 2 sides, different plateaus and a few ways up, the sides are protected with a glass barrier between Prisoner spawn area and enemy side.
From within Jail, both Teams' Prisoners can watch the battle in the Arena from the 3rd Screen.
* Execution:
Here they use the modern Technique of Aimed RocketLaunchers, yay!
They'll appear and shoot Prisoners, but if they miss some, they keep appearing till their shooting time is over.
Although it's hard to evade all Rockets, you know aimed Rockets can't make big turns.
If you dance around and are lucky to survive the 2 Launchers shooting at you, you may stay alive till you're starving to death, nice...

JB-Seven



Description:
* Map:
A mirrored Area with LaunchPads, Redeemers, Shields & Health Items. It has many optional routes, using the ways on the side,
but you can also take passages between the Buildings or even pass through the Buildings.
The Release Switches are at the far ends of the Map and can be entered from 4 different ways! (See Screenshot)
* Jail:
The Jails are visible from the Area and contain Windows, so you can still see what happens outside.
The Doors to escape have the same appearance as the Windows.
* Arena:
The Arena is placed in the middle of the Map on top of the Buildings you can cross.
It's made of Glass, is quite small and has a Glass circle in the middle where you can walk around.
A nice extra in this Arena is that you're able to use your HoverBoard, while the Map disables it.
As Weapon you can pickup a Flak Cannon, there are 2 places to do that.
* Execution:
Turn the Power ON and prepare to get it hot in there...

JB-Strand



Description:
* Map:
Takes place under the ground, in the Subway system. There are many Tunnels, Stairs, Signs and some routes for Trains.
Watch them or you get yourself killed by them without any enemy having to do it, would be a waste...
* Jail:
The Jails are at the sides and have some gates that will open when you are released.
If you get out, you will be above the Rails of the train, at your Release Switch side.
* Arena:
...
* Execution:
A Trapdoor will open and anyone on it will fall on the Rails. Too bad Trains still use it every few seconds, so you're dead soon enough.
As I state: When you stand on the Trapdoor, which means you can prevent yourself from falling down and get crushed by the Train, wonderful!

JB-Suspense



Description:
* Map:
Converted Version of the Original VCTF Map. Here you're able to use vehicles to defeat the enemy team.
The vehicle setup differs a bit from the original one, but it's fun nontheless.
* Jail:
The Jails can be found at the top of each Tower on the Brige. They just have bars, so you're able to hit anything outside/inside the Jail!
Of course enemies that you kill in their Jail won't give you any points.
...
Option to teleport to base when you get out? ...

* Arena:
The Arena is above each Tower where the Jail is in.
The goal here is (just like Facing Worlds) to snipe the enemy down.
Raptors can't reach this high.
* Execution:
Being in Jail with your whole Team, 4 Aiming Turrets shoot Shock Cores to kill you all!

JB-Yaijm



Description:
* Map:
Kinda looks like Makoy, it has the same structure with Tunnels and Blocks,
also uses quite some Elevators and has small crawlspaces to get some Items.
* Jail:
Each Jail is close to the Center, both at their own side.
It has different floors to get out.
There is no way to watch or shoot outside the Jail.
* Arena:
...
* Execution:
This Map has 2 ways to execute the Prisoners:
1) Anti-Gravity and crush them against the ceiling..;
2) The Room completely fills with Water and all Prisoners drown, nice to see the bodies float.

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JailBreak (GameType)
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